Banjo-kazooie: Nuts & Bolts - Fable Ii - Halo 3 - Gears of War 2 UPDATED

Banjo-kazooie: Nuts & Bolts - Fable Ii - Halo 3 - Gears of War 2

Yous enter the showtime luxurious and bogus earth of Nutty Acres, here you volition find all of the finest basics in the gaming world! In this ranch-similar world, you will see characters old and new. Here you volition find a mini-forest, a swamp, a embankment, a field, a volcano, and of course, humongous... cogs? It turns out everything in this earth is bogus, sun lantern, coating ground, cog sky, and waves. This will be i baroque place indeed.

Act i [edit]

Jiggies Required: 0

Bangers 'N' Nuance [edit]

  • Host: Klungo
  • Location: Just outside the get out gate.
  • Mission: Yous will meet an old enemy, now a retarded friend of yours. He is panicking considering Mumbo's ranch is on fire! He tin run into smoking rising from at that place! Information technology looks like you have to go to the shaman'south business firm to aid, but not without the trolley. This is it, your very start challenge!
  • Vehicle Requirements: This is a LOG choice.
  • Prizes:
    • Trophy: under 0:thirty
    • Jiggy: 0:xxx-3:00
    • Notes: Over 3:00
  • Strategy: Just drive to Mumbo's house as fast as possible. Dodge some trees if you demand to. Conscientious non to fall in the river, or information technology will slow down your process. Information technology is most northwest of the exit gate. As soon every bit you reach the ranch (simply go through the eastern gate) yous will discover out tht Mumbo'southward mhouse isn't really burning, but his barbecue. Talk to Mumbo to complete the mission. If you managed to achieve Mumbo in less than half a minute, you will earn not just Notes and a Jiggy, but a Bays! Congratulations! You take nerveless your kickoff Jiggy! Now, go dorsum to Showdown Town and banking company information technology in to unlock new worlds and acts!

Jinjo Challenges [edit]

Green Jinjo: Fetch [edit]

  • Location: Southward of Exit Gate.
  • Mission: The Jinjo has lost an old family heirloom and wants you to find information technology, information technology thinks it lost it somewhere virtually Mambo's ranch.
  • Vehicle Requirements: The Trolley will do.
  • Strategy: Go to the field south of Mombo's ranch and across the river. hither, you lot will find the heirloom: a banjo. Comport the banjo back to the Jinjo (evading a few Gruntbots along the way) and you volition finish the mission and the Jinjo will give you lot a Green Token

Red Jinjo: Speed [edit]

  • Location: Northward of Leave Gate.
  • Mission: The Jinjo wants to see if you could go fast enough to satisfy him.
  • Vehicle Requirements: Choose whatsoever vehicle you want, but again, the Trolley works.
  • Strategy: Information technology'due south quite elementary, just race towards the set speed. It shouldn't be difficult at all. Use momentum from the hills to achieve the test.

Act ii [edit]

Jiggies required: 1

Bully Balls Of Burn down [edit]

  • Host: Humba Wumba
  • Location: Inside the volcano.
  • Mission: Humba tells you that the volcano has erupted and is releasing rocks that are releasing toxic gas that could soon drown the whole game globe! She knows that they only way to stop them is to cool them downwardly with water. It looks like the farmland's watery should exercise the fob.
  • Vehicle Requirements: It is still possible to get a Bays with simply a trolley, merely to finish it chop-chop, perhaps you should add another engine or two.
  • Prizes:
    • Trophy: under ane:50
    • Jiggy: ane:l-3:40
    • Notes: three:xl-five:00
  • Strategy: You start from the volcano. There are three fireballs place: the one on one of the nut piles due north of Mumbo's ranch, the one at the beach west of Mumbo's ranch, and the ane at the woods (where the exit from Act 1 was). The first ball to become is the one on the nutty piles. Grab information technology and put information technology on the tray. Bulldoze towards the second nut, the one at the embankment, dropping the commencement rock in the river along the way. Grab that one and, as yous head to the third and final fireball, drop that one into the river. If y'all did the start 2 quickly, than you should still have time to do that fireball on the forest in the southeast. Drop that in the nearby ocean to stop the challenge.

Coconut Circuits [edit]

  • Host: Bays Thomas
  • Location: Northeast from Mumbo's ranch.
  • Mission: You will meet an all new character of the serial, enter Trophy Thomas. He challenges y'all into a few races around the globe. He sure doesn't have his hopes up for you.
  • Vehicle Requirements: Again, it is still possible for a trolley to get a T.T. Only a few engines will make things easier.
  • Prizes:
    • Trophy: under 1:55
    • Jiggy: 1:55-iii:50
    • Notes: 3:fifty-5:00
  • Strategy: You lot will accept to win the outset ii of the three races TT came up with, only that is just to win another Trophy.

The first race is quite brusque. Simply follow the green gates to the bridge just s of Mumbo's ranch, in a field where y'all constitute a banjo in the final act. Y'all will commencement from the nut piles, cut through a few hills if yous need to. Get around the ranch and get through the stop line

Afterward winning, TT promises best 2 out of iii. He starts the race again, extending the whole track. Thomas is faster and more aggressive than the last, then beating him is a bit more than difficult. Go through the same track as the final, simply this time, you accept to go around the field to your right. Go through the cave behind the field and cease things off almost the hills.

If you neglect to win one the ii races, the 3rd time is the charm, except no trophy. Thomas is fifty-fifty faster and even more than aggressive than the second, and then information technology's going to be tough. The track is the same as the 2d track, though information technology is recommended that you restart the claiming.

Tick, Tick, Blindside! [edit]

  • Host: Mumbo Jumbo
  • Location: Inside Mumbo's ranch.
  • Mission: Grunty'south minions have dropped what looks similar a huge time bomb. Mumbo accidentally set up off the timer and at present he is in hot water! Mumbo thinks Bottles knows what to do, simply unfortunately he is at the airstrip. Mumbo wants yous to carry it to him before it explodes.
  • Vehicle Requirements: This is a LOG choice.
  • Prizes:
    • Trophy: under 0:50
    • Jiggy: 0:50-3:30
    • Notes: 3:fifty-5:00
  • Strategy: Right before you began, bust open up a Mumbo box next to the bomb. Inside it is a Small Engine. At present catch the bomb and put it in your vehicle. Jump on and use X button to pull the engine on. Carefully and as fast as you tin can, move into the volcano from the south (where you lot played Humba's challenge) and go to the volcano's west exit and every bit soon as you achieve outdoors once again, brand a sharp left turn, here y'all volition find Bottles, who will fix everything and stop the mission.

Jinjo Challenges [edit]

Blueish Jinjo: Combat [edit]

  • Location: At the beach.
  • Mission: The Jinjo wants to challenge y'all into a shoving match. Kickoff one out of the ring, loses.
  • Vehicle Requirements: The Trolley doesn't seem likewise effective, so make it wider and, if you have i, add an engine.
  • Strategy: The Jinjo is a like shooting fish in a barrel. Just button the Jinjo out of the ring, simple, if you read the Requirements up above. If yous win, the Jinjo will advantage y'all with a Blue Jinjo Token.

Dark-green Jinjo: Race [edit]

  • Location: On the brown clearing (starting time of the road) in the hill area in the far south of the chief island.
  • Mission: The Jinjo wants to race you down the colina beat him first.
  • Vehicle Requirements: Cull any vehicle you desire, but again, the Trolley works.
  • Strategy: It's quite uncomplicated, race downward the road starting from the get out and go down the road circumvoluted the hill. Become through the green gates to proceed. If yous reach the finish line earlier the Jinjo, yous volition win the challenge and the Jinjo volition reward you with the Greenish Jinjo Token.

Majestic Jinjo: Taxi [edit]

  • Location: At the swamp on the chief island'southward southwest corner.
  • Mission: The Jinjo wants to exit of the stinky swamp and onto someplace fresher. Perhaps on elevation of one of the nut piles will practice the fox.
  • Vehicle Requirements: This is a LOG choice.
  • Strategy: As you lot commencement, wait until the Jinjo jumps on. Then, go through the nearest river bridge and behave the little thing to the acme of the piles, every bit noted past the glowing band. After taking it at that place, the Jinjo will advantage yous with a Purple Jinjo Token.

Human activity iii [edit]

Jiggy's Required: 3

Grunty's Loco Coco [edit]

  • Host: Gruntilda
  • Location: At the swamp.
  • Mission: You will see the old witch herself. She planning to employ her hefty vehicle to steal the 100-twelvemonth-old Loco Coco, the mother of all nuts created. Grunty wants to apply it to destroy Mumbo'south farm and you have to knock the nut out before she does and so.
  • Vehicle Requirements: Make your vehicle fast and heavy. This will put her in her place for at present.
  • Prizes:
    • Bays: under 0:30
    • Jiggy: 0:thirty-4:30
    • Notes: 4:30-v:00
  • Strategy: Merely collide with Grunty with skillful enough force and you end the claiming in a jiffy, or yous tin can go of the vehicle when Grunty is hindered and utilise the wrench to grab the nut! Defeating her volition give you lot a prissy pair of new wheel for your trolley.

Not going so well? No problem! Only north of Grunty is a hidden vehicle. Employ it to knock Grunty off her trail, along with Loco Coco.

Jinjo Challenges [edit]

Cerise Jinjo: Hurl [edit]

  • Location: At the Airstrip.
  • Mission: The Jinjo wants you to push him every bit far equally possible.
  • Score Required: 100
  • Vehicle Requirements: Add an engine to brand a ameliorate force.
  • Strategy: Just push the Jinjo out of the ring. Make sure you push information technology downwards the volcano hill. Pushing it with plenty force may cause the Jinjo to continue and beyond how far he wants.

Yellowish Jinjo: Fetch [edit]

  • Location: Southeast corner of Mumbo's ranch.
  • Mission: The Jinjo has lost a friend of his, called a Glowbo. He thinks he ran off at the swamp near the volcano
  • Vehicle Requirements: The trolley works fine.
  • Strategy: You lot will discover the Glowbo under the pond next to the volcano. It is quite large, then carrying it back could take some time. Simply give it to the Jinjo and collect your prize.

Act iv [edit]

Jiggies Required: 8

Cheatin' Witch [edit]

  • Host: Bays Thomas
  • Location: Within the cave behind the nut fields.
  • Mission: Thomas doesn't look like his hot cocky. Obviously, Grunty'due south cat, Piddles, has challenged him into a race. Unfortunately, he is not prepared, then it looks like information technology's up to you. Be careful though, as the ferocious feline has a few tricks up her sleeve.
  • Vehicle Requirements: Brand your vehicle fast and stable. It should be a piece of cake.
  • Prizes:
    • Trophy: nether 1:45
    • Jiggy: i:45-2:10
    • Notes: 2:10-5:00
  • Strategy: Be sure to get past Piddles. Swerve if yous have to (she can freeze your vehicle or stiffen your wheels a niggling).
You lot start the race within the cavern. The first part is to go downwards the beach around the hills. Steer through the obsticles every bit yous go through the gates. Turn left if you reach a place full of stacks of crates. Head directly and acroos the bridge. Afterwords, go through Mumbo's ranch (going effectually information technology as guided will crusade you to lose time) and take a sharp correct turn and go through the nutty hills and within the volcano. Take the left exit (again, going as guided volition cost you time). And go correct after exiting. Go through the airstrip and into the road around the volcano. Then drop off and get down more than beaches aroung the atoll. Again, avoid obsticles until yous get to the docks. Turn left there to your last checkpoint, finishing the race.

High Jinks [edit]

  • Host: Bottles
  • Location: At the airstrip.
  • Mission: Bottles doesn't really take a problem, but he likes you to test out his new airplane. Don't know how to wing? Don't worry, as this claiming is really a tutorial of the flight side of the gameplay.
  • Vehicle Requirements: This is a LOG choice.
  • Prizes:
    • Trophy: under 2:ten
    • Jiggy: two:10-3:xxx
    • Notes: three:30-5:00
  • Strategy: Follow the instructions Bottles gives y'all to accomplish these following steps. Offset, y'all have to accept off from the airstrip and go to a high enough altitude. Then get through several checkpoints to larn how to fly. Practise a somersault and knock down some nuts at the stacks of crates. At present go to the top a the hill at the nuts fields and safely bear on downwardly in that location. Go off the plane and intermission some nearby Mumbo crates to open up up some ammo and an egg gun. Get on the plane once again and adhere the weapon. Now take off and Bottles will place several balloons. Use you new weapon to shoot all balloons. Afterward destroying every one, the mission will finally end.

Vac-O-Nuts [edit]

  • Host: Klungo
  • Location: Mumbo's ranch.
  • Mission: Klungo's job is to collect some coconuts from the fields and put them in the vacuum. Unfortunately, Klungo doesn't know how. Not only that, just some Gruntbots are interfering with the fields, eating them! It looks like information technology's upwards to you to practice the job or the green blob will get sacked.
  • Vehicle Requirements: This is a LOG choice.
  • Prizes:
    • Trophy: under two:00
    • Jiggy: 2:00-3:thirty
    • Notes: iii:30-5:00
  • Strategy: Collect fourteen coconuts to consummate the challenge. It is non as simple as information technology looks. Get out of the ranch and collect vii coconuts. Defeat some Gruntbots if you have to. Bring them back to the ranch and suck them up. Repeat the process to finish the challenge.
A niggling too hard for you? Don't worry, equally at that place is an alternative and faster mode. Instead of bringing the many coconuts to the single vacuum, why non bring the vacuum to the coconuts?! As soon as yous first the challenge, hit the vacuum with your wrench (yous need something to climb up, like your vehicle). The vacuum will autumn, so take hold of it and put it in the vehicle. drive down to the fields and pick up and hold the vacuum. Straiten it upwards and suck all of the coconuts and Gruntbots like dust. This volition save enough time for an like shooting fish in a barrel Trophy!

Fighting Fit [edit]

  • Host: Mr. Fit
  • Location: The crate stacks.
  • Mission: Mr. Fit wants to have a quick jog, merely every fourth dimension he does so, Gruntbots come to choice on him. What you can practise is to protect him while he makes a run to the top of the hill. The Gruntbots commonly attacks when he takes a breather.
  • Vehicle Requirements: Add a few weapons.
  • Prizes:
    • Trophy: thou-750
    • Jiggy: 750-200
    • Notes: 200-1
  • Strategy: You'll merely accept to protect Mr. Fit from those pesky Gruntbots as much as possible. Equally he takes his outset sabbatical, destroy the actualization Gruntbot before it attacks. Mr. Fit volition now start jogging again. Race ahead of him to attack more appearing Gruntbots. After taking his 2nd sabbatical, he will start to go up the loma and follow the route to the top. Defeat even more Gruntbots on each side of the road and as the jogger takes his third breather. He'll run farther downwardly the climbing road and takes his last one near the top. Defeat the last of the Gruntbots earlier Fit takes his last steps of the claiming.

Jinjo Challenges [edit]

Blue Jinjo: Taxi [edit]

  • Location: Bottom of the road. Southeast of the volcano.
  • Mission: This niggling guy wants to be carried to the top of the volcano. Information technology wants to be there quickly.
  • Time: 1:05
  • Vehicle Requirements: This is a LOG choice.
  • Strategy: Only carry it up the road to the top of the volcano. In that location are some Gruntbots in the way, so try to avoid them. The wheels aren't high grip, so the steep magma path is out of the way. Endeavor going through the tunnels to make things quicker. Climb up the road to the top, finishing the challenge.

Orange Jinjo: Hurl [edit]

  • Location: Above the tunnel near the coconut field.
  • Mission: It wants you lot to send it flying.
  • Time: 200
  • Vehicle Requirements: Add a few Bumpers to your vehicle to brand things easier.
  • Strategy: Send it flight at the direction of the hills. The hills will add together momentum of the Jinjo, then it will curl further, possibly past the 200 target.

Act five [edit]

Jiggies Required: 31

Save Our Statue [edit]

  • Host: Bottles
  • Location: Top of the construction at the swamp.
  • Mission: You know the coconut statue in the middle of Mumbo's ranch? Well, Grunty's minions are planning to demolish it! Bottles wants you to protect it for about 2 minutes. Recall you lot can get in last that long?
  • Vehicle Requirements: Add together a few weapons similar a torrent weapon or, if you lot take one, add together a Sticky Brawl.
  • Prizes:
    • Trophy: yard-800
    • Jiggy: 800-200
    • Notes: 200-1
  • Strategy: Just protect the statue from the minions as much as possible for ii minutes. Add a torrent weapon and first shooting down some baddies as soon as yous fly into the farm. The statue can only have 100 points off every hit, and so two hits could take your bays, so go on trying.

In that location is an easier manner to do this. If you lot take a Sticky Ball, you can use it to drag the statue into the heaven, so this claiming should be a snap!

Leaky Waterworks [edit]

  • Host: Trophy Thomas
  • Location: At the coconut fields.
  • Mission: Humba Wumba has hired T.T. to sentinel over the pipes. Unfortunately, every one of them has sprung a leak. He doesn't want to practice it himself with all of the Gruntbots, then for once, he is counting on y'all to clog them upwardly with something circular.
  • Vehicle Requirements: Make a fast vehicle as yous demand to embrace a lot of distance.
  • Prizes:
    • Trophy: five:00-3:00
    • Jiggy: 3:00-1:30
    • Notes: one:30-0:01
  • Strategy: In that location are iii leaky pipes all around Nutty Acres. 1 is just east of the fields. The other is between the atoll and nut piles. The last is at the beach. On each of them you have to clog them upward to clear the problem. Y'all can use anything round. The shells, the rocks, even the Gruntbots, which will hinder your progress. After plugging all three of them (the symbols should vanish) the challenge is done.

Farmhand Of The Year [edit]

  • Host: Mr. Fit
  • Location: Mumbo'south farm.
  • Mission: Mr. Fit is in a pickle. He has to deliver and ship in as many coconuts as possible in 3-and-a-half minutes, and he hasn't collected a single i. Then it looks like information technology'south upwardly to y'all.
  • Vehicle Requirements: Simple, and a large tray or a Sticky Brawl.
  • Prizes:
    • Trophy: 2,500-3,000
    • Jiggy: ane,000-ii,500
    • Notes: 50-one,000
  • Strategy: Just bring the coconuts to the vacuum cleaner. Information technology is recommended that you lot take hold of the bigger ones offset, as they are worth 500 points. The medium sized ones are worth 200 and the small ones are worth 50. You merely need to grab 1 of the nuts, bring them dorsum to the farm and suck them up, and go once again until y'all get a decent plenty score.

Still having troubles with the claiming? Well if you know the like shooting fish in a barrel Bays fob from the last Human activity, you should remember to carry the vacuum (hitting it outset) to the basics and suck them upwards for less than 10 seconds. Heck, you could suck all of them!

Shell The Fleet [edit]

Hard Boiled Egg [edit]

Old Dog, New Tricks [edit]

Jinjo Challenges [edit]

Orange Jinjo: Race [edit]

On the Pier.

Majestic Jinjo: Speed [edit]

  • Location: On superlative of the volcano
  • Mission: Reach the prepare speed
  • Time: ?
  • Vehicle Requirements: Two medium engines/Required fuel
  • Strategy: Become any vehicle and add together two medium engines then drive down the side of the volcano.

Yellow Jinjo: Combat [edit]

in farm that t.t is at at the dorsum

Act half dozen [edit]

Air Kokosnoot [edit]

Freewheel Festival [edit]

Riverbed Caput To Head [edit]

Basics To Go [edit]

Makin' Waves [edit]

Jinjo Challenges [edit]

Orange Jinjo: Hurl [edit]

Top of the Volcano

Notes [edit]

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Banjo-kazooie: Nuts & Bolts - Fable Ii - Halo 3 - Gears of War 2 UPDATED

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